﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Microsoft.Xna.Framework;

namespace OOAD_Project_Engine.Application.Services
{
    public interface IGameService
    {
        void OnComponentAdded(object sender, GameComponentCollectionEventArgs e);
        void OnComponentRemoved(object sender, GameComponentCollectionEventArgs e);
    }
}
